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API > API/Plugins > API/Plugins/RigVM
| Name | FRigVMObjectArchive |
| Type | struct |
| Header File | /Engine/Plugins/Runtime/RigVM/Source/RigVM/Public/RigVMCore/RigVMObjectArchive.h |
| Include Path | #include "RigVMCore/RigVMObjectArchive.h" |
Syntax
USTRUCT ()
struct FRigVMObjectArchive
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FRigVMObjectArchive() |
RigVMCore/RigVMObjectArchive.h |
Variables
Protected
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| bIsCompressed | bool | RigVMCore/RigVMObjectArchive.h | ||
| Buffer | TArray< uint8 > | RigVMCore/RigVMObjectArchive.h | ||
| CompressedSize | int32 | RigVMCore/RigVMObjectArchive.h | ||
| UncompressedSize | int32 | RigVMCore/RigVMObjectArchive.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void Compress() |
RigVMCore/RigVMObjectArchive.h | ||
void Decompress() |
RigVMCore/RigVMObjectArchive.h | ||
void Empty() |
RigVMCore/RigVMObjectArchive.h | ||
bool IsCompressed() |
RigVMCore/RigVMObjectArchive.h | ||
bool IsEmpty() |
RigVMCore/RigVMObjectArchive.h | ||
void Reset() |
RigVMCore/RigVMObjectArchive.h |