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A runtime cache for determining if a set of instruction has to run for this execution of the VM
| Name | FRigVMInstructionSetExecuteState |
| Type | struct |
| Header File | /Engine/Plugins/Runtime/RigVM/Source/RigVM/Public/RigVMCore/RigVMMemoryCommon.h |
| Include Path | #include "RigVMCore/RigVMMemoryCommon.h" |
Syntax
USTRUCT (BlueprintType )
struct FRigVMInstructionSetExecuteState
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FRigVMInstructionSetExecuteState() |
RigVMCore/RigVMMemoryCommon.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| SliceHashToNumInstruction | TMap< uint32, uint32 > | RigVMCore/RigVMMemoryCommon.h |
|