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Remaps the given value from a source range to a target range for each component
| Name | FRigVMFunction_MathVectorRemap |
| Type | struct |
| Header File | /Engine/Plugins/Runtime/RigVM/Source/RigVM/Public/RigVMFunctions/Math/RigVMFunction_MathVector.h |
| Include Path | #include "RigVMFunctions/Math/RigVMFunction_MathVector.h" |
Syntax
USTRUCT (Meta=(DisplayName="Remap", TemplateName="Remap", Keywords="Rescale,Scale"))
struct FRigVMFunction_MathVectorRemap : public FRigVMFunction_MathVectorBase
Inheritance Hierarchy
- FRigVMStruct → FRigVMFunction_MathBase → FRigVMFunction_MathVectorBase → FRigVMFunction_MathVectorRemap
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FRigVMFunction_MathVectorRemap() |
RigVMFunctions/Math/RigVMFunction_MathVector.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| bClamp | bool | If set to true the result is clamped to the target range | RigVMFunctions/Math/RigVMFunction_MathVector.h |
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| Result | FVector | RigVMFunctions/Math/RigVMFunction_MathVector.h |
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| SourceMaximum | FVector | RigVMFunctions/Math/RigVMFunction_MathVector.h |
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| SourceMinimum | FVector | RigVMFunctions/Math/RigVMFunction_MathVector.h |
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| TargetMaximum | FVector | RigVMFunctions/Math/RigVMFunction_MathVector.h |
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| TargetMinimum | FVector | RigVMFunctions/Math/RigVMFunction_MathVector.h |
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| Value | FVector | RigVMFunctions/Math/RigVMFunction_MathVector.h |
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Functions
Public
Overridden from FRigVMStruct
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual void Execute() |
Execute logic for this struct | RigVMFunctions/Math/RigVMFunction_MathVector.h |