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API > API/Plugins > API/Plugins/RigVM
| |
|
| Name |
FRigVMFunction_MathRBFInterpolateQuatWorkData |
| Type |
struct |
| Header File |
/Engine/Plugins/Runtime/RigVM/Source/RigVM/Public/RigVMFunctions/Math/RigVMFunction_MathRBFInterpolate.h |
| Include Path |
#include "RigVMFunctions/Math/RigVMFunction_MathRBFInterpolate.h" |
Syntax
USTRUCT ()
struct FRigVMFunction_MathRBFInterpolateQuatWorkData
Variables
Public
| Name |
Type |
Remarks |
Include Path |
Unreal Specifiers |
| bAreTargetsConstant |
bool |
|
RigVMFunctions/Math/RigVMFunction_MathRBFInterpolate.h |
|
| Hash |
uint64 |
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RigVMFunctions/Math/RigVMFunction_MathRBFInterpolate.h |
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| Interpolator |
TRBFInterpolator< FQuat > |
There's no current mechanism for detecting whether an entire input stream is constant or variable in the RigVM. |
RigVMFunctions/Math/RigVMFunction_MathRBFInterpolate.h |
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| Targets |
TArray< FQuat > |
|
RigVMFunctions/Math/RigVMFunction_MathRBFInterpolate.h |
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