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Rotates a given vector by the quaternion
| Name | FRigVMFunction_MathQuaternionRotateVector |
| Type | struct |
| Header File | /Engine/Plugins/Runtime/RigVM/Source/RigVM/Public/RigVMFunctions/Math/RigVMFunction_MathQuaternion.h |
| Include Path | #include "RigVMFunctions/Math/RigVMFunction_MathQuaternion.h" |
Syntax
USTRUCT (
Meta=(DisplayName="Rotate Vector", TemplateName="Rotate Vector", Keywords="Transform,Multiply"))
struct FRigVMFunction_MathQuaternionRotateVector : public FRigVMFunction_MathQuaternionBase
Inheritance Hierarchy
- FRigVMStruct → FRigVMFunction_MathBase → FRigVMFunction_MathQuaternionBase → FRigVMFunction_MathQuaternionRotateVector
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FRigVMFunction_MathQuaternionRotateVector() |
RigVMFunctions/Math/RigVMFunction_MathQuaternion.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| Result | FVector | RigVMFunctions/Math/RigVMFunction_MathQuaternion.h |
|
|
| Transform | FQuat | RigVMFunctions/Math/RigVMFunction_MathQuaternion.h |
|
|
| Vector | FVector | RigVMFunctions/Math/RigVMFunction_MathQuaternion.h |
|
Functions
Public
Overridden from FRigVMStruct
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual void Execute() |
Execute logic for this struct | RigVMFunctions/Math/RigVMFunction_MathQuaternion.h |