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Converts an integer to a name
| Name | FRigVMFunction_MathIntToName |
| Type | struct |
| Header File | /Engine/Plugins/Runtime/RigVM/Source/RigVM/Public/RigVMFunctions/Math/RigVMFunction_MathInt.h |
| Include Path | #include "RigVMFunctions/Math/RigVMFunction_MathInt.h" |
Syntax
USTRUCT (Meta=(DisplayName="Int to Name", TemplateName="Int to Name"))
struct FRigVMFunction_MathIntToName : public FRigVMFunction_MathIntBase
Inheritance Hierarchy
- FRigVMStruct → FRigVMFunction_MathBase → FRigVMFunction_MathIntBase → FRigVMFunction_MathIntToName
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FRigVMFunction_MathIntToName() |
RigVMFunctions/Math/RigVMFunction_MathInt.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| Number | int32 | RigVMFunctions/Math/RigVMFunction_MathInt.h |
|
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| PaddedSize | int32 | For positive numbers you can pad the result to a required with so rather than '13' return '00013' for a padded size of 5. | RigVMFunctions/Math/RigVMFunction_MathInt.h |
|
| Result | FName | RigVMFunctions/Math/RigVMFunction_MathInt.h |
Functions
Public
Overridden from FRigVMStruct
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual void Execute() |
Execute logic for this function | RigVMFunctions/Math/RigVMFunction_MathInt.h |