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Returns true and false as a sequence.
| Name | FRigVMFunction_MathBoolFlipFlop |
| Type | struct |
| Header File | /Engine/Plugins/Runtime/RigVM/Source/RigVM/Public/RigVMFunctions/Math/RigVMFunction_MathBool.h |
| Include Path | #include "RigVMFunctions/Math/RigVMFunction_MathBool.h" |
Syntax
USTRUCT (Meta=(DisplayName="FlipFlop", Keywords="Toggle,Changed,Different", Varying))
struct FRigVMFunction_MathBoolFlipFlop : public FRigVMFunction_MathBoolBase
Inheritance Hierarchy
- FRigVMStruct → FRigVMFunction_MathBase → FRigVMFunction_MathBoolBase → FRigVMFunction_MathBoolFlipFlop
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FRigVMFunction_MathBoolFlipFlop() |
RigVMFunctions/Math/RigVMFunction_MathBool.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| Duration | float | The duration in seconds at which the result won't change. Use 0 for a different result every time. | RigVMFunctions/Math/RigVMFunction_MathBool.h |
|
| LastValue | bool | RigVMFunctions/Math/RigVMFunction_MathBool.h | ||
| Result | bool | RigVMFunctions/Math/RigVMFunction_MathBool.h |
|
|
| StartValue | bool | The initial value to use for the flag. | RigVMFunctions/Math/RigVMFunction_MathBool.h |
|
| TimeLeft | float | RigVMFunctions/Math/RigVMFunction_MathBool.h |
Functions
Public
Overridden from FRigVMStruct
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual void Execute() |
Execute logic for this struct | RigVMFunctions/Math/RigVMFunction_MathBool.h |