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Draws an arc in the viewport, can take in different min and max degrees
| Name | FRigVMFunction_DebugArcNoSpace |
| Type | struct |
| Header File | /Engine/Plugins/Runtime/RigVM/Source/RigVM/Public/RigVMFunctions/Debug/RigVMFunction_DebugPrimitives.h |
| Include Path | #include "RigVMFunctions/Debug/RigVMFunction_DebugPrimitives.h" |
Syntax
USTRUCT (Meta=(DisplayName="Draw Arc", Keywords="Draw Ellipse, Draw Circle"))
struct FRigVMFunction_DebugArcNoSpace : public FRigVMFunction_DebugBaseMutable
Inheritance Hierarchy
- FRigVMStruct → FRigVMStructMutable → FRigVMFunction_DebugBaseMutable → FRigVMFunction_DebugArcNoSpace
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FRigVMFunction_DebugArcNoSpace() |
RigVMFunctions/Debug/RigVMFunction_DebugPrimitives.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| bEnabled | bool | RigVMFunctions/Debug/RigVMFunction_DebugPrimitives.h |
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| Color | FLinearColor | RigVMFunctions/Debug/RigVMFunction_DebugPrimitives.h |
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| Detail | int32 | RigVMFunctions/Debug/RigVMFunction_DebugPrimitives.h |
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| MaximumDegrees | float | RigVMFunctions/Debug/RigVMFunction_DebugPrimitives.h |
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| MinimumDegrees | float | RigVMFunctions/Debug/RigVMFunction_DebugPrimitives.h |
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| Radius | float | RigVMFunctions/Debug/RigVMFunction_DebugPrimitives.h |
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| Thickness | float | RigVMFunctions/Debug/RigVMFunction_DebugPrimitives.h |
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| Transform | FTransform | RigVMFunctions/Debug/RigVMFunction_DebugPrimitives.h |
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| WorldOffset | FTransform | RigVMFunctions/Debug/RigVMFunction_DebugPrimitives.h |
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Functions
Public
Overridden from FRigVMStruct
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual void Execute() |
Execute logic for this struct | RigVMFunctions/Debug/RigVMFunction_DebugPrimitives.h |