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The FRigVMFunction is used to represent a function pointer generated by UHT for a given name. The name might be something like "FMyStruct::MyVirtualMethod"
| Name | FRigVMFunction |
| Type | struct |
| Header File | /Engine/Plugins/Runtime/RigVM/Source/RigVM/Public/RigVMCore/RigVMFunction.h |
| Include Path | #include "RigVMCore/RigVMFunction.h" |
Syntax
struct FRigVMFunction
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
| RigVMCore/RigVMFunction.h | |||
FRigVMFunction
(
const TCHAR* InName, |
RigVMCore/RigVMFunction.h | ||
FRigVMFunction
(
const FString& InName, |
RigVMCore/RigVMFunction.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| ArgumentNames | TArray< FName > | RigVMCore/RigVMFunction.h | ||
| Arguments | TArray< FRigVMFunctionArgument > | RigVMCore/RigVMFunction.h | ||
| ArgumentTypeIndices | TArray< TRigVMTypeIndex > | RigVMCore/RigVMFunction.h | ||
| Factory | FRigVMDispatchFactory * | RigVMCore/RigVMFunction.h | ||
| FunctionPtr | FRigVMFunctionPtr | RigVMCore/RigVMFunction.h | ||
| Index | int32 | RigVMCore/RigVMFunction.h | ||
| Name | FString | RigVMCore/RigVMFunction.h | ||
| Struct | UScriptStruct * | RigVMCore/RigVMFunction.h | ||
| TemplateIndex | int32 | RigVMCore/RigVMFunction.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
const FName & GetArgumentNameForOperandIndex
(
int32 InOperandIndex, |
RigVMCore/RigVMFunction.h | ||
const TArray< FRigVMFunctionArgument > & GetArguments() |
RigVMCore/RigVMFunction.h | ||
const TArray< TRigVMTypeIndex > & GetArgumentTypeIndices() |
RigVMCore/RigVMFunction.h | ||
const UScriptStruct * GetExecuteContextStruct
(
bool bLockRegistry |
RigVMCore/RigVMFunction.h | ||
FName GetMethodName() |
RigVMCore/RigVMFunction.h | ||
FString GetModuleName() |
RigVMCore/RigVMFunction.h | ||
FString GetModuleRelativeHeaderPath() |
RigVMCore/RigVMFunction.h | ||
FString GetName() |
RigVMCore/RigVMFunction.h | ||
const FRigVMTemplate * GetTemplate() |
RigVMCore/RigVMFunction.h | ||
const FRigVMTemplate * GetTemplate_NoLock() |
RigVMCore/RigVMFunction.h | ||
bool IsValid() |
RigVMCore/RigVMFunction.h | ||
bool SupportsExecuteContextStruct
(
const UScriptStruct* InExecuteContextStruct |
RigVMCore/RigVMFunction.h |