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API > API/Plugins > API/Plugins/RigVM > API/Plugins/RigVM/FRigVMExtendedExecuteContext
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
bool IsValidArrayIndex
(
int32& InOutIndex, |
RigVMCore/RigVMExecuteContext.h | ||
bool IsValidArrayIndex
(
int32& InOutIndex, |
RigVMCore/RigVMExecuteContext.h |
IsValidArrayIndex(int32 &, const FScriptArrayHelper &)
| Name | IsValidArrayIndex |
| Type | function |
| Header File | /Engine/Plugins/Runtime/RigVM/Source/RigVM/Public/RigVMCore/RigVMExecuteContext.h |
| Include Path | #include "RigVMCore/RigVMExecuteContext.h" |
bool IsValidArrayIndex
(
int32 & InOutIndex,
const FScriptArrayHelper & InArrayHelper
) const
IsValidArrayIndex(int32 &, int32)
| Name | IsValidArrayIndex |
| Type | function |
| Header File | /Engine/Plugins/Runtime/RigVM/Source/RigVM/Public/RigVMCore/RigVMExecuteContext.h |
| Include Path | #include "RigVMCore/RigVMExecuteContext.h" |
bool IsValidArrayIndex
(
int32 & InOutIndex,
int32 InArraySize
) const