| Color |
FLinearColor |
|
RigVMCore/RigVMDrawInstruction.h |
- EditAnywhere
- Category="DrawInstruction"
|
| DepthPriority |
TEnumAsByte< ESceneDepthPriorityGroup > |
|
RigVMCore/RigVMDrawInstruction.h |
- EditAnywhere
- Category="DrawInstruction"
|
| Lifetime |
float |
|
RigVMCore/RigVMDrawInstruction.h |
- EditAnywhere
- Category="DrawInstruction"
|
| MaterialRenderProxy |
FMaterialRenderProxy * |
|
RigVMCore/RigVMDrawInstruction.h |
|
| MeshIndices |
TArray< uint32 > |
|
RigVMCore/RigVMDrawInstruction.h |
|
| MeshVerts |
TArray< FDynamicMeshVertex > |
This is to draw cone, they're not UPROPERTY. |
RigVMCore/RigVMDrawInstruction.h |
|
| Name |
FName |
|
RigVMCore/RigVMDrawInstruction.h |
- EditAnywhere
- Category="DrawInstruction"
|
| Positions |
TArray< FVector > |
|
RigVMCore/RigVMDrawInstruction.h |
- EditAnywhere
- Category="DrawInstruction"
|
| PrimitiveType |
TEnumAsByte< ERigVMDrawSettings::Primitive > |
|
RigVMCore/RigVMDrawInstruction.h |
- EditAnywhere
- Category="DrawInstruction"
|
| Thickness |
float |
|
RigVMCore/RigVMDrawInstruction.h |
- EditAnywhere
- Category="DrawInstruction"
|
| Transform |
FTransform |
|
RigVMCore/RigVMDrawInstruction.h |
- EditAnywhere
- Category="DrawInstruction"
|