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API > API/Plugins > API/Plugins/RigMapperEditor
| Name | UAnimGraphNode_RigMapper |
| Type | class |
| Header File | /Engine/Plugins/Experimental/Animation/RigMapper/Source/RigMapperEditor/Public/AnimGraphNode_RigMapper.h |
| Include Path | #include "AnimGraphNode_RigMapper.h" |
Syntax
UCLASS ()
class UAnimGraphNode_RigMapper : public UAnimGraphNode_Base
Inheritance Hierarchy
- UObjectBase → UObjectBaseUtility → UObject → UEdGraphNode → UK2Node → UAnimGraphNode_Base → UAnimGraphNode_RigMapper
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
UAnimGraphNode_RigMapper
(
const FObjectInitializer& ObjectInitializer |
AnimGraphNode_RigMapper.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| Node | FAnimNode_RigMapper | AnimGraphNode_RigMapper.h |
|
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual void CopyNodeDataToPreviewNode
(
FAnimNode_Base* InPreviewNode |
AnimGraphNode_RigMapper.h | ||
virtual FEditorModeID GetEditorMode() |
AnimGraphNode_RigMapper.h | ||
virtual FText GetMenuCategory() |
AnimGraphNode_RigMapper.h | ||
virtual FLinearColor GetNodeBodyTintColor() |
AnimGraphNode_RigMapper.h | ||
virtual FText GetNodeTitle
(
ENodeTitleType::Type TitleType |
AnimGraphNode_RigMapper.h | ||
virtual FText GetTooltipText() |
AnimGraphNode_RigMapper.h | ||
virtual void PostEditChangeProperty
(
FPropertyChangedEvent& PropertyChangedEvent |
AnimGraphNode_RigMapper.h | ||
virtual EAnimAssetHandlerType SupportsAssetClass
(
const UClass* AssetClass |
AnimGraphNode_RigMapper.h | ||
virtual void ValidateAnimNodeDuringCompilation
(
USkeleton* ForSkeleton, |
AnimGraphNode_RigMapper.h |