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API > API/Plugins > API/Plugins/RigMapper > API/Plugins/RigMapper/FRigMapperProcessor
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
| RigMapperProcessor.h | |||
FRigMapperProcessor
(
const TArray< URigMapperDefinition* >& InDefinitions |
RigMapperProcessor.h | ||
FRigMapperProcessor
(
URigMapperDefinition* InDefinition |
RigMapperProcessor.h |
FRigMapperProcessor()
| Name | FRigMapperProcessor |
| Type | function |
| Header File | /Engine/Plugins/Experimental/Animation/RigMapper/Source/RigMapper/Public/RigMapperProcessor.h |
| Include Path | #include "RigMapperProcessor.h" |
FRigMapperProcessor()
FRigMapperProcessor(const TArray< URigMapperDefinition * > &)
| Name | FRigMapperProcessor |
| Type | function |
| Header File | /Engine/Plugins/Experimental/Animation/RigMapper/Source/RigMapper/Public/RigMapperProcessor.h |
| Include Path | #include "RigMapperProcessor.h" |
| Source | /Engine/Plugins/Experimental/Animation/RigMapper/Source/RigMapper/Private/RigMapperProcessor.cpp |
FRigMapperProcessor
(
const TArray < URigMapperDefinition * > & InDefinitions
)
FRigMapperProcessor(URigMapperDefinition *)
| Name | FRigMapperProcessor |
| Type | function |
| Header File | /Engine/Plugins/Experimental/Animation/RigMapper/Source/RigMapper/Public/RigMapperProcessor.h |
| Include Path | #include "RigMapperProcessor.h" |
| Source | /Engine/Plugins/Experimental/Animation/RigMapper/Source/RigMapper/Private/RigMapperProcessor.cpp |
FRigMapperProcessor
(
URigMapperDefinition * InDefinition
)