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API > API/Plugins > API/Plugins/RigMapper
Rig Mapper node representation loaded from URigMapperDefinition
| Name | FRigMapper |
| Type | class |
| Header File | /Engine/Plugins/Experimental/Animation/RigMapper/Source/RigMapper/Public/RigMapper.h |
| Include Path | #include "RigMapper.h" |
Syntax
class FRigMapper
Variables
Protected
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| InputNames | TArray< FName > | RigMapper.h | ||
| InputNodes | TArray< FNodePtr > | RigMapper.h | ||
| NodeCollection | FNodeCollection | RigMapper.h | ||
| Nodes | TMap< FName, FNodePtr > | RigMapper.h | ||
| OutputNames | TArray< FName > | RigMapper.h | ||
| OutputNodes | TArray< FNodePtr > | RigMapper.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
| RigMapper.h | |||
| RigMapper.h | |||
| RigMapper.h | |||
| RigMapper.h | |||
| RigMapper.h | |||
void GetOutputValuesInOrder
(
TArray< double >& OutValues |
RigMapper.h | ||
bool IsValid() |
RigMapper.h | ||
bool LoadDefinition
(
const URigMapperDefinition* Definition |
RigMapper.h | ||
void Reset() |
RigMapper.h | ||
bool SetDirectValue
(
int32 Index, |
RigMapper.h | ||
bool SetDirectValue
(
const FName& InputName, |
RigMapper.h | ||
void SetDirty() |
RigMapper.h |