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API > API/Plugins > API/Plugins/RigMapper
| Name | FEvalNodePiecewiseLinear |
| Type | class |
| Header File | /Engine/Plugins/Experimental/Animation/RigMapper/Source/RigMapper/Public/RigMapper.h |
| Include Path | #include "RigMapper.h" |
Syntax
class FEvalNodePiecewiseLinear : public FacialRigMapping::TEvalNode< FEvalNodePiecewiseLinear >
Inheritance Hierarchy
- TEvalNode → FEvalNodePiecewiseLinear
Variables
Protected
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| Keys | TArray< TPair< double, double >, TInlineAllocator< 2 > > | 95% only have 2 elements in this array. | RigMapper.h | |
| LinkedInput | FNodePtr | RigMapper.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
bool Evaluate
(
const FNodeCollection& NodeCollection, |
RigMapper.h | ||
void Initialize
(
const FRigMapperSdkFeature& FeatureDefinition, |
RigMapper.h |
Static
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
static bool Evaluate_Static
(
const double InputValue, |
RigMapper.h |