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API > API/Plugins > API/Plugins/RigLogicUAF
| Name | FUAFRigLogicTraitSharedData |
| Type | struct |
| Header File | /Engine/Plugins/Experimental/RigLogicUAF/Source/RigLogicUAF/Public/RigLogicTrait.h |
| Include Path | #include "RigLogicTrait.h" |
Syntax
USTRUCT (Meta=(DisplayName="RigLogic"))
struct FUAFRigLogicTraitSharedData : public FAnimNextTraitSharedData
Inheritance Hierarchy
- FAnimNextTraitSharedData → FUAFRigLogicTraitSharedData
Typedefs
| Name | Type | Remarks | Include Path |
|---|---|---|---|
| Self | FUAFRigLogicTraitSharedData | RigLogicTrait.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| Input | FAnimNextTraitHandle | RigLogicTrait.h | ||
| LODThreshold | int32 | Max LOD level that post-process AnimBPs are evaluated. | RigLogicTrait.h |
|
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
const decltype(LODThreshold) & GetLODThreshold
(
const UE::UAF::FTraitBinding& Binding |
RigLogicTrait.h |
Static
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
static void ConstructLatentProperties
(
const UE::UAF::FTraitBinding& Binding |
RigLogicTrait.h | ||
static void DestructLatentProperties
(
const UE::UAF::FTraitBinding& Binding |
RigLogicTrait.h | ||
static int32 GetLatentPropertyIndex
(
const size_t LatentPropertyOffset |
RigLogicTrait.h |