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API > API/Plugins > API/Plugins/RigLogicMutableEditor
Imports DNA from a Skeletal Mesh into the Customizable Object graph
| Name | UCustomizableObjectNodeDNAConstant |
| Type | class |
| Header File | /Engine/Plugins/Experimental/RigLogicMutable/Source/RigLogicMutableEditor/Public/CustomizableObjectNodeDNAConstant.h |
| Include Path | #include "CustomizableObjectNodeDNAConstant.h" |
Syntax
UCLASS ()
class UCustomizableObjectNodeDNAConstant :
public UCustomizableObjectNodeExtensionDataConstant ,
public ICustomizableObjectExtensionNode
Inheritance Hierarchy
- UObjectBase → UObjectBaseUtility → UObject → UEdGraphNode → UCustomizableObjectNode → UCustomizableObjectNodeExtensionDataConstant → UCustomizableObjectNodeDNAConstant
Implements Interfaces
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| ComponentName | FName | The name of the mesh component in the Customizable Object that this DNA will go to | CustomizableObjectNodeDNAConstant.h |
|
| SkeletalMesh | TObjectPtr< USkeletalMesh > | The Skeletal Mesh to copy DNA from | CustomizableObjectNodeDNAConstant.h |
|
Functions
Public
Overridden from UCustomizableObjectNode
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual void AllocateDefaultPins
(
UCustomizableObjectNodeRemapPins* RemapPins |
UCustomizableObjectNode interface | CustomizableObjectNodeDNAConstant.h | |
virtual bool IsExperimental() |
CustomizableObjectNodeDNAConstant.h | ||
virtual bool ShouldAddToContextMenu
(
FText& OutCategory |
CustomizableObjectNodeDNAConstant.h |
Overridden from UEdGraphNode
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual FText GetNodeTitle
(
ENodeTitleType::Type TitleType |
EdGraphNode interface | CustomizableObjectNodeDNAConstant.h | |
virtual FLinearColor GetNodeTitleColor() |
CustomizableObjectNodeDNAConstant.h | ||
virtual FText GetTooltipText() |
CustomizableObjectNodeDNAConstant.h |
Overridden from ICustomizableObjectExtensionNode
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual UE::Mutable::Private::Ptr< UE::Mutable::Private::NodeExtensionData > GenerateMutableNode
(
FExtensionDataCompilerInterface& CompilerInterface |
ICustomizableObjectExtensionNode interface | CustomizableObjectNodeDNAConstant.h |