Navigation
API > API/Plugins > API/Plugins/RigLogicModule > API/Plugins/RigLogicModule/USkelMeshDNAUtils
References
| Module | RigLogicModule |
| Header | /Engine/Plugins/Animation/RigLogic/Source/RigLogicModule/Public/SkelMeshDNAUtils.h |
| Include | #include "SkelMeshDNAUtils.h" |
| Source | /Engine/Plugins/Animation/RigLogic/Source/RigLogicModule/Private/SkelMeshDNAUtils.cpp |
static void RebuildRenderData_VertexPosition
(
USkeletalMesh * InSkelMesh
)
Remarks
Re-initialize vertex positions for rendering after the update