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Unreal Engine C++ API Reference > Plugins > RigLogicModule > UDNAAsset
References
Module | RigLogicModule |
Header | /Engine/Plugins/Animation/RigLogic/Source/RigLogicModule/Public/DNAAsset.h |
Include | #include "DNAAsset.h" |
Source | /Engine/Plugins/Animation/RigLogic/Source/RigLogicModule/Private/DNAAsset.cpp |
TSharedPtr< IDNAReader > GetGeometryReader&40;&41;