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Unreal Engine C++ API Reference > Plugins > RigLogicModule > ReadDNAFromBuffer
References
Module | RigLogicModule |
Header | /Engine/Plugins/Animation/RigLogic/Source/RigLogicModule/Public/DNAUtils.h |
Include | #include "DNAUtils.h" |
Source | /Engine/Plugins/Animation/RigLogic/Source/RigLogicModule/Private/DNAUtils.cpp |
TSharedPtr< IDNAReader > ReadDNAFromBuffer
&40;
TArray< uint8 > &42; DNABuffer,
EDNADataLayer Layer,
uint16_t MaxLOD
&41;