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API > API/Plugins > API/Plugins/RigLogicModule
Inheritance Hierarchy
- IDNAReaderBase
- IHeaderReader
- IDescriptorReader
- IDefinitionReader
- IGeometryReader
- IDNAReader
- FDNAReader
- FSkelMeshDNAReader
- TestBehaviorReader
References
| Module | RigLogicModule |
| Header | /Engine/Plugins/Animation/RigLogic/Source/RigLogicModule/Public/DNAReader.h |
| Include | #include "DNAReader.h" |
Syntax
class IGeometryReader : public virtual IDefinitionReader
Destructors
| Type | Name | Description | |
|---|---|---|---|
Functions
| Type | Name | Description | |
|---|---|---|---|
| uint16 | GetBlendShapeChannelIndex
(
uint16 MeshIndex, |
||
| uint16 | GetBlendShapeTargetCount
(
uint16 MeshIndex |
||
| FVector | GetBlendShapeTargetDelta
(
uint16 MeshIndex, |
||
| uint32 | GetBlendShapeTargetDeltaCount
(
uint16 MeshIndex, |
||
| TArrayView< const float > | GetBlendShapeTargetDeltaXs
(
uint16 MeshIndex, |
||
| TArrayView< const float > | GetBlendShapeTargetDeltaYs
(
uint16 MeshIndex, |
||
| TArrayView< const float > | GetBlendShapeTargetDeltaZs
(
uint16 MeshIndex, |
||
| TArrayView< const uint32 > | GetBlendShapeTargetVertexIndices
(
uint16 MeshIndex, |
||
| uint32 | GetFaceCount
(
uint16 MeshIndex |
||
| TArrayView< const uint32 > | GetFaceVertexLayoutIndices
(
uint16 MeshIndex, |
||
| uint16 | GetMaximumInfluencePerVertex
(
uint16 MeshIndex |
||
| uint32 | GetSkinWeightsCount
(
uint16 MeshIndex |
||
| TArrayView< const uint16 > | GetSkinWeightsJointIndices
(
uint16 MeshIndex, |
||
| TArrayView< const float > | GetSkinWeightsValues
(
uint16 MeshIndex, |
||
| FVertexLayout | GetVertexLayout
(
uint16 MeshIndex, |
||
| uint32 | GetVertexLayoutCount
(
uint16 MeshIndex |
||
| FVector | GetVertexNormal
(
uint16 MeshIndex, |
||
| uint32 | GetVertexNormalCount
(
uint16 MeshIndex |
||
| FVector | GetVertexPosition
(
uint16 MeshIndex, |
||
| uint32 | GetVertexPositionCount
(
uint16 MeshIndex |
||
| TArrayView< const float > | GetVertexPositionXs
(
uint16 MeshIndex |
||
| TArrayView< const float > | GetVertexPositionYs
(
uint16 MeshIndex |
||
| TArrayView< const float > | GetVertexPositionZs
(
uint16 MeshIndex |
||
| FTextureCoordinate | GetVertexTextureCoordinate
(
uint16 MeshIndex, |
||
| uint32 | GetVertexTextureCoordinateCount
(
uint16 MeshIndex |