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Unreal Engine C++ API Reference > Plugins > RigLogicModule > IGeometryReader
- IGeometryReader::GetSkinWeightsValues()
- FDNAReader::GetSkinWeightsValues()
- FSkelMeshDNAReader::GetSkinWeightsValues()
- TestBehaviorReader::GetSkinWeightsValues()
References
Module | RigLogicModule |
Header | /Engine/Plugins/Animation/RigLogic/Source/RigLogicModule/Public/DNAReader.h |
Include | #include "DNAReader.h" |
TArrayView< const float > GetSkinWeightsValues
&40;
uint16 MeshIndex,
uint32 VertexIndex
&41; const