Navigation
Unreal Engine C++ API Reference > Plugins > RigLogicModule > IGeometryReader
- IGeometryReader::GetBlendShapeTargetDeltaCount()
- FDNAReader::GetBlendShapeTargetDeltaCount()
- FSkelMeshDNAReader::GetBlendShapeTargetDeltaCount()
- TestBehaviorReader::GetBlendShapeTargetDeltaCount()
References
Module | RigLogicModule |
Header | /Engine/Plugins/Animation/RigLogic/Source/RigLogicModule/Public/DNAReader.h |
Include | #include "DNAReader.h" |
uint32 GetBlendShapeTargetDeltaCount
&40;
uint16 MeshIndex,
uint16 BlendShapeTargetIndex
&41; const