Navigation
API > API/Plugins > API/Plugins/RigLogicModule
Inheritance Hierarchy
References
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| Module |
RigLogicModule |
| Header |
/Engine/Plugins/Animation/RigLogic/Source/RigLogicModule/Public/RigUnit_RigLogic.h |
| Include |
#include "RigUnit_RigLogic.h" |
Syntax
USTRUCT&40;
Meta&61;&40;DisplayName&61;"RigLogic", Category&61;"RigLogic", DocumentationPolicy&61;"Strict", Keywords&61;"Rig,RigLogic"&41;&41;
struct FRigUnit_RigLogic : public FRigUnitMutable
RigLogic is used to translate control input curves into bone transforms and values for blend shape and animated map multiplier curves
Constructors
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Type |
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Description |
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Overridden from FRigVMStruct
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Type |
Name |
Description |
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void |
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Execute logic for this struct |
Classes