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API > API/Plugins > API/Plugins/RigLogicModule
| Name | FRigLogicConfiguration |
| Type | struct |
| Header File | /Engine/Plugins/Animation/RigLogic/Source/RigLogicModule/Public/RigLogic.h |
| Include Path | #include "RigLogic.h" |
Syntax
USTRUCT (BlueprintType )
struct FRigLogicConfiguration
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
| RigLogic.h | |||
FRigLogicConfiguration
(
ERigLogicCalculationType CalculationType, |
RigLogic.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| CalculationType | ERigLogicCalculationType | RigLogic.h |
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| LoadAnimatedMaps | bool | RigLogic.h |
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| LoadBlendShapes | bool | RigLogic.h |
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| LoadJoints | bool | RigLogic.h |
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| LoadMachineLearnedBehavior | bool | RigLogic.h |
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| LoadRBFBehavior | bool | RigLogic.h |
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| LoadTwistSwingBehavior | bool | RigLogic.h |
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| RotationOrder | ERigLogicRotationOrder | RigLogic.h |
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| RotationPruningThreshold | float | The joint rotation pruning threshold is used to eliminate joint rotation deltas below the specified threshold from the joint matrix when the RigLogic instance is initialized. | RigLogic.h |
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| RotationType | ERigLogicRotationType | RigLogic.h |
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| ScalePruningThreshold | float | The joint scale pruning threshold is used to eliminate joint scale deltas below the specified threshold from the joint matrix when the RigLogic instance is initialized. | RigLogic.h |
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| ScaleType | ERigLogicScaleType | RigLogic.h |
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| TranslationPruningThreshold | float | The joint translation pruning threshold is used to eliminate joint translation deltas below the specified threshold from the joint matrix when the RigLogic instance is initialized. | RigLogic.h |
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| TranslationType | ERigLogicTranslationType | RigLogic.h |
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