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API > API/Plugins > API/Plugins/RigLogicModule > API/Plugins/RigLogicModule/FRigLogicConfiguration
Overloads
| Name |
Remarks |
Include Path |
Unreal Specifiers |
|
|
RigLogic.h |
|
FRigLogicConfiguration
(
ERigLogicCalculationType CalculationType,
bool LoadJoints,
bool LoadBlendShapes,
bool LoadAnimatedMaps,
bool LoadMachineLearnedBehavior,
bool LoadRBFBehavior,
bool LoadTwistSwingBehavior,
ERigLogicTranslationType TranslationType,
ERigLogicRotationType RotationType,
ERigLogicRotationOrder RotationOrder,
ERigLogicScaleType ScaleType,
float TranslationPruningThreshold,
float RotationPruningThreshold,
float ScalePruningThreshold
)
|
|
RigLogic.h |
|
FRigLogicConfiguration()
| |
|
| Name |
FRigLogicConfiguration |
| Type |
function |
| Header File |
/Engine/Plugins/Animation/RigLogic/Source/RigLogicModule/Public/RigLogic.h |
| Include Path |
#include "RigLogic.h" |
FRigLogicConfiguration()
FRigLogicConfiguration(ERigLogicCalculationType, bool, bool, bool, bool, bool, bool, ERigLogicTranslationType, ERigLogicRotationType, ERigLogicRotationOrder, ERigLogicScaleType, float, float, float)
| |
|
| Name |
FRigLogicConfiguration |
| Type |
function |
| Header File |
/Engine/Plugins/Animation/RigLogic/Source/RigLogicModule/Public/RigLogic.h |
| Include Path |
#include "RigLogic.h" |
FRigLogicConfiguration
(
ERigLogicCalculationType CalculationType,
bool LoadJoints,
bool LoadBlendShapes,
bool LoadAnimatedMaps,
bool LoadMachineLearnedBehavior,
bool LoadRBFBehavior,
bool LoadTwistSwingBehavior,
ERigLogicTranslationType TranslationType,
ERigLogicRotationType RotationType,
ERigLogicRotationOrder RotationOrder,
ERigLogicScaleType ScaleType,
float TranslationPruningThreshold,
float RotationPruningThreshold,
float ScalePruningThreshold
)