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API > API/Plugins > API/Plugins/RigLogicModule > API/Plugins/RigLogicModule/FDNAIndexMapping
| |
|
| Name |
FMeshPoseBoneControlAttributeMapping |
| Type |
struct |
| Header File |
/Engine/Plugins/Animation/RigLogic/Source/RigLogicModule/Public/DNAIndexMapping.h |
| Include Path |
#include "DNAIndexMapping.h" |
Syntax
struct FMeshPoseBoneControlAttributeMapping
Variables
Public
| Name |
Type |
Remarks |
Include Path |
Unreal Specifiers |
| DNAJointIndex |
int32 |
|
DNAIndexMapping.h |
|
| MeshPoseBoneIndex |
FMeshPoseBoneIndex |
|
DNAIndexMapping.h |
|
| RotationW |
int32 |
|
DNAIndexMapping.h |
|
| RotationX |
int32 |
|
DNAIndexMapping.h |
|
| RotationY |
int32 |
|
DNAIndexMapping.h |
|
| RotationZ |
int32 |
|
DNAIndexMapping.h |
|