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API > API/Plugins > API/Plugins/RigLogicModule > API/Plugins/RigLogicModule/FAnimNode_RigLogic
| Name | FCachedJointMapping |
| Type | struct |
| Header File | /Engine/Plugins/Animation/RigLogic/Source/RigLogicModule/Public/AnimNode_RigLogic.h |
| Include Path | #include "AnimNode_RigLogic.h" |
Syntax
struct FCachedJointMapping
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| BoneCount | int32 | AnimNode_RigLogic.h | ||
| DenseDriverJointsToControlAttributesMap | TArray< FCompactPoseBoneControlAttributeMapping > | AnimNode_RigLogic.h | ||
| JointsMapDNAIndicesToCompactPoseBoneIndices | TArray< FJointCompactPoseBoneMapping > | AnimNode_RigLogic.h | ||
| SparseDriverJointsToControlAttributesMap | TArray< FCompactPoseBoneControlAttributeMapping > | AnimNode_RigLogic.h |