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Unreal Engine C++ API Reference > Plugins > RigLogicLib > terse > utils
Type | Name | Description | |
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std::uint8_t | ntoh
(
std::uint8_t x |
Target architecture specific ntoh and hton for all relevant sizes In case of big endian architectures this is a noop |
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std::uint16_t | ntoh
(
std::uint16_t x |
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std::uint32_t | ntoh
(
std::uint32_t x |
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std::uint64_t | ntoh
(
std::uint64_t x |
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void | ntoh
(
std::uint8_t* x |
|
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void | ntoh
(
std::uint16_t* x |
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void | ntoh
(
std::uint32_t* x |
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void | ntoh
(
std::uint64_t* x |