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Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
mat< L+1, L+1, T > tdm::scale
(
const vec< L, T >& factors |
tdm/Transforms.h | ||
mat< L+1, L+1, T > tdm::scale
(
T factor |
tdm/Transforms.h | ||
mat< L+1, L+1, T > tdm::scale
(
const mat< L+1, L+1, T >& m, |
tdm/Transforms.h | ||
mat< L, L, T > tdm::scale
(
const mat< L, L, T >& m, |
tdm/Transforms.h |
tdm::scale(const vec< L, T > &)
| Name | tdm::scale |
| Type | function |
| Header File | /Engine/Plugins/Animation/RigLogic/Source/RigLogicLib/Public/tdm/Transforms.h |
| Include Path | #include "tdm/Transforms.h" |
namespace tdm
{
template<dim_t L, typename T>
mat < L+1, L+1, T > tdm::scale
(
const vec < L, T > & factors
)
}
tdm::scale(T)
| Name | tdm::scale |
| Type | function |
| Header File | /Engine/Plugins/Animation/RigLogic/Source/RigLogicLib/Public/tdm/Transforms.h |
| Include Path | #include "tdm/Transforms.h" |
namespace tdm
{
template<dim_t L, typename T>
mat < L+1, L+1, T > tdm::scale
(
T factor
)
}
tdm::scale(const mat< L+1, L+1, T > &, const vec< L, T > &)
| Name | tdm::scale |
| Type | function |
| Header File | /Engine/Plugins/Animation/RigLogic/Source/RigLogicLib/Public/tdm/Transforms.h |
| Include Path | #include "tdm/Transforms.h" |
namespace tdm
{
template<dim_t L, typename T>
mat < L+1, L+1, T > tdm::scale
(
const mat < L+1, L+1, T > & m,
const vec < L, T > & factors
)
}
tdm::scale(const mat< L, L, T > &, T)
| Name | tdm::scale |
| Type | function |
| Header File | /Engine/Plugins/Animation/RigLogic/Source/RigLogicLib/Public/tdm/Transforms.h |
| Include Path | #include "tdm/Transforms.h" |
namespace tdm
{
template<dim_t L, typename T>
mat < L, L, T > tdm::scale
(
const mat < L, L, T > & m,
T factor
)
}