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API > API/Plugins > API/Plugins/RigLogicLib > API/Plugins/RigLogicLib/pma > API/Plugins/RigLogicLib/pma/resources > API/Plugins/RigLogicLib/pma/resources/ArenaMemoryResource
- MemoryResource::deallocate()
- ArenaMemoryResource::deallocate()
References
| Module | RigLogicLib |
| Header | /Engine/Plugins/Animation/RigLogic/Source/RigLogicLib/Public/pma/resources/ArenaMemoryResource.h |
| Include | #include "pma/resources/ArenaMemoryResource.h" |
| Source | /Engine/Plugins/Animation/RigLogic/Source/RigLogicLib/Private/pma/resources/ArenaMemoryResource.cpp |
virtual void deallocate
&40;
void &42; ptr,
std::size_t size,
std::size_t alignment
&41;
Remarks
This is a no-op, and the regions are only freed when the arena itself is destroyed.