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API > API/Plugins > API/Plugins/RigLogicLib > API/Plugins/RigLogicLib/dna > API/Plugins/RigLogicLib/dna/layers > API/Plugins/RigLogicLib/dna/layers/GeometryWriter
Warnings * The vertex position indices must be stored in the same order as the deltas they are associated with.
References
| Module | RigLogicLib |
| Header | /Engine/Plugins/Animation/RigLogic/Source/RigLogicLib/Public/dna/layers/GeometryWriter.h |
| Include | #include "dna/layers/GeometryWriter.h" |
void setBlendShapeTargetVertexIndices
&40;
std::uint16_t meshIndex,
std::uint16_t blendShapeTargetIndex,
const std::uint32_t &42; vertexIndices,
std::uint32_t count
&41;
Remarks
Both the mesh storage itself and it's blend shape target storage will be implicitly resized (if needed) to provide storage for the number of meshes and/or blend shape targets that are inferred from the specified indexes.
The vertex position indices must be stored in the same order as the deltas they are associated with.
Parameters
| Name | Description |
|---|---|
| meshIndex | A mesh's position in the zero-indexed array of meshes. |
| blendShapeTargetIndex | A position in the zero-indexed array of blend shape targets within the specified mesh. |
| vertexIndices | The source address from which the vertex position indices are to be copied. |
| count | The number of vertex position indices to copy. |