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API > API/Plugins > API/Plugins/RigLogicLib > API/Plugins/RigLogicLib/axis_angle
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
axis_angle
(
vec3< T > axis_, |
tdm/AxisAngle.h | ||
axis_angle
(
const rad3< T >& angles, |
tdm/AxisAngle.h | ||
axis_angle
(
rad< T > x, |
tdm/AxisAngle.h |
axis_angle(vec3< T >, rad< T >)
| Name | axis_angle |
| Type | function |
| Header File | /Engine/Plugins/Animation/RigLogic/Source/RigLogicLib/Public/tdm/AxisAngle.h |
| Include Path | #include "tdm/AxisAngle.h" |
axis_angle
(
vec3< T > axis_,
rad< T > angle_
)
axis_angle(const rad3< T > &, handedness)
| Name | axis_angle |
| Type | function |
| Header File | /Engine/Plugins/Animation/RigLogic/Source/RigLogicLib/Public/tdm/AxisAngle.h |
| Include Path | #include "tdm/AxisAngle.h" |
axis_angle
(
const rad3< T > & angles,
handedness h
)
axis_angle(rad< T >, rad< T >, rad< T >, handedness)
| Name | axis_angle |
| Type | function |
| Header File | /Engine/Plugins/Animation/RigLogic/Source/RigLogicLib/Public/tdm/AxisAngle.h |
| Include Path | #include "tdm/AxisAngle.h" |
axis_angle
(
rad< T > x,
rad< T > y,
rad< T > z,
handedness h
)