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Angle types.
| Name | ang |
| Type | struct |
| Header File | /Engine/Plugins/Animation/RigLogic/Source/RigLogicLib/Public/tdm/Ang.h |
| Include Path | #include "tdm/Ang.h" |
| Source | /Engine/Plugins/Animation/RigLogic/Source/RigLogicLib/Public/tdm/Types.h |
Syntax
template<typename T, typename TUnit>
struct ang
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
ang () |
tdm/Ang.h | ||
constexpr ang
(
value_type val |
tdm/Ang.h | ||
| tdm/Ang.h | |||
| tdm/Ang.h | |||
| tdm/Ang.h |
Typedefs
| Name | Type | Remarks | Include Path |
|---|---|---|---|
| value_type | T | tdm/Ang.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| value | value_type | tdm/Ang.h |
Functions
Public
Operators
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
ang operator-() |
tdm/Ang.h | ||
ang & operator*=
(
value_type val |
tdm/Ang.h | ||
ang & operator/=
(
value_type val |
tdm/Ang.h | ||
| tdm/Ang.h | |||
| tdm/Ang.h | |||
| tdm/Ang.h |