Navigation
API > API/Plugins > API/Plugins/RigLogicLib > API/Plugins/RigLogicLib/ang
Overloads
Name
Remarks
Include Path
Unreal Specifiers
tdm/Ang.h
constexpr ang
(
value_type val
)
tdm/Ang.h
constexpr ang
(
const ang < value_type, TUnit >& other
)
tdm/Ang.h
ang
(
const ang < U, impl::radians >& other
)
tdm/Ang.h
ang
(
const ang < U, impl::degrees >& other
)
tdm/Ang.h
ang()
Name
ang
Type
function
Header File
/Engine/Plugins/Animation/RigLogic/Source/RigLogicLib/Public/tdm/Ang.h
Include Path
#include "tdm/Ang.h"
ang()
Copy full snippet
ang(value_type)
Name
ang
Type
function
Header File
/Engine/Plugins/Animation/RigLogic/Source/RigLogicLib/Public/tdm/Ang.h
Include Path
#include "tdm/Ang.h"
constexpr ang
(
value_type val
)
Copy full snippet
ang(const ang< value_type, TUnit > &)
Name
ang
Type
function
Header File
/Engine/Plugins/Animation/RigLogic/Source/RigLogicLib/Public/tdm/Ang.h
Include Path
#include "tdm/Ang.h"
constexpr ang
(
const ang < value_type, TUnit > & other
)
Copy full snippet
ang(const ang< U, impl::radians > &)
Name
ang
Type
function
Header File
/Engine/Plugins/Animation/RigLogic/Source/RigLogicLib/Public/tdm/Ang.h
Include Path
#include "tdm/Ang.h"
template<typename U, typename TTUnit, typename std::enable_if< std::is_same< TTUnit, impl::degrees >::value >::type *>
ang
(
const ang < U, impl::radians > & other
)
Copy full snippet
ang(const ang< U, impl::degrees > &)
Name
ang
Type
function
Header File
/Engine/Plugins/Animation/RigLogic/Source/RigLogicLib/Public/tdm/Ang.h
Include Path
#include "tdm/Ang.h"
template<typename U, typename TTUnit, typename std::enable_if< std::is_same< TTUnit, impl::radians >::value >::type *>
ang
(
const ang < U, impl::degrees > & other
)
Copy full snippet