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API > API/Plugins > API/Plugins/RigLogicLib > API/Plugins/RigLogicLib/ScopedPtr
Overloads
| Name |
Remarks |
Include Path |
Unreal Specifiers |
|
|
pma/ScopedPtr.h |
|
|
|
pma/ScopedPtr.h |
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|
|
pma/ScopedPtr.h |
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pma/ScopedPtr.h |
|
operator=(std::nullptr_t)
| |
|
| Name |
operator= |
| Type |
function |
| Header File |
/Engine/Plugins/Animation/RigLogic/Source/RigLogicLib/Public/pma/ScopedPtr.h |
| Include Path |
#include "pma/ScopedPtr.h" |
ScopedPtr & operator=
(
std::nullptr_t
)
operator=(const ScopedPtr &)
| |
|
| Name |
operator= |
| Type |
function |
| Header File |
/Engine/Plugins/Animation/RigLogic/Source/RigLogicLib/Public/pma/ScopedPtr.h |
| Include Path |
#include "pma/ScopedPtr.h" |
ScopedPtr & operator=
(
const ScopedPtr &
)
operator=(ScopedPtr &&)
| |
|
| Name |
operator= |
| Type |
function |
| Header File |
/Engine/Plugins/Animation/RigLogic/Source/RigLogicLib/Public/pma/ScopedPtr.h |
| Include Path |
#include "pma/ScopedPtr.h" |
ScopedPtr & operator=
(
ScopedPtr && rhs
)
operator=(ScopedPtr< U, UDestroyer > &&)
| |
|
| Name |
operator= |
| Type |
function |
| Header File |
/Engine/Plugins/Animation/RigLogic/Source/RigLogicLib/Public/pma/ScopedPtr.h |
| Include Path |
#include "pma/ScopedPtr.h" |
template<typename U, class UDestroyer>
ScopedPtr & operator=
(
ScopedPtr < U, UDestroyer > && rhs
)