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API > API/Plugins > API/Plugins/RigLogicLib > API/Plugins/RigLogicLib/ScopedPtr
Overloads
| Name |
Remarks |
Include Path |
Unreal Specifiers |
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pma/ScopedPtr.h |
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pma/ScopedPtr.h |
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pma/ScopedPtr.h |
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pma/ScopedPtr.h |
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pma/ScopedPtr.h |
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pma/ScopedPtr.h |
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ScopedPtr
(
pointer ptr_,
destroyer_type&& destroyer
)
|
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pma/ScopedPtr.h |
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ScopedPtr()
| |
|
| Name |
ScopedPtr |
| Type |
function |
| Header File |
/Engine/Plugins/Animation/RigLogic/Source/RigLogicLib/Public/pma/ScopedPtr.h |
| Include Path |
#include "pma/ScopedPtr.h" |
ScopedPtr()
ScopedPtr(pointer)
| |
|
| Name |
ScopedPtr |
| Type |
function |
| Header File |
/Engine/Plugins/Animation/RigLogic/Source/RigLogicLib/Public/pma/ScopedPtr.h |
| Include Path |
#include "pma/ScopedPtr.h" |
ScopedPtr
(
pointer ptr_
)
ScopedPtr(std::nullptr_t)
| |
|
| Name |
ScopedPtr |
| Type |
function |
| Header File |
/Engine/Plugins/Animation/RigLogic/Source/RigLogicLib/Public/pma/ScopedPtr.h |
| Include Path |
#include "pma/ScopedPtr.h" |
ScopedPtr
(
std::nullptr_t
)
ScopedPtr(const ScopedPtr &)
| |
|
| Name |
ScopedPtr |
| Type |
function |
| Header File |
/Engine/Plugins/Animation/RigLogic/Source/RigLogicLib/Public/pma/ScopedPtr.h |
| Include Path |
#include "pma/ScopedPtr.h" |
ScopedPtr
(
const ScopedPtr &
)
ScopedPtr(ScopedPtr &&)
| |
|
| Name |
ScopedPtr |
| Type |
function |
| Header File |
/Engine/Plugins/Animation/RigLogic/Source/RigLogicLib/Public/pma/ScopedPtr.h |
| Include Path |
#include "pma/ScopedPtr.h" |
ScopedPtr
(
ScopedPtr && rhs
)
ScopedPtr(ScopedPtr< U, UDestroyer > &&)
| |
|
| Name |
ScopedPtr |
| Type |
function |
| Header File |
/Engine/Plugins/Animation/RigLogic/Source/RigLogicLib/Public/pma/ScopedPtr.h |
| Include Path |
#include "pma/ScopedPtr.h" |
template<typename U, class UDestroyer>
ScopedPtr
(
ScopedPtr < U, UDestroyer > && rhs
)
ScopedPtr(pointer, destroyer_type &&)
| |
|
| Name |
ScopedPtr |
| Type |
function |
| Header File |
/Engine/Plugins/Animation/RigLogic/Source/RigLogicLib/Public/pma/ScopedPtr.h |
| Include Path |
#include "pma/ScopedPtr.h" |
ScopedPtr
(
pointer ptr_,
destroyer_type && destroyer
)