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API > API/Plugins > API/Plugins/RigLogicLib > API/Plugins/RigLogicLib/GeometryWriter
Description
The mesh storage will be implicitly resized (if needed) to provide storage for the number of meshes that is inferred from the specified index.
| Name | setVertexTextureCoordinates |
| Type | function |
| Header File | /Engine/Plugins/Animation/RigLogic/Source/RigLogicLib/Public/dna/layers/GeometryWriter.h |
| Include Path | #include "dna/layers/GeometryWriter.h" |
void setVertexTextureCoordinates
(
std::uint16_t meshIndex,
const TextureCoordinate * textureCoordinates,
std::uint32_t count
)
Parameters
| Name | Remarks |
|---|---|
| meshIndex | A mesh's position in the zero-indexed array of meshes. |
| textureCoordinates | The source address from which the texture coordinates are to be copied. |
| count | The number of texture coordinates to copy. |