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API > API/Plugins > API/Plugins/RigLogicEditor
| Name | UDNAImporterLibrary |
| Type | class |
| Header File | /Engine/Plugins/Animation/RigLogic/Source/RigLogicEditor/Public/DNAImporterLibrary.h |
| Include Path | #include "DNAImporterLibrary.h" |
Syntax
UCLASS ()
class UDNAImporterLibrary : public UBlueprintFunctionLibrary
Inheritance Hierarchy
- UObjectBase → UObjectBaseUtility → UObject → UBlueprintFunctionLibrary → UDNAImporterLibrary
Functions
Static
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
static void ImportSkeletalMeshDNA
(
const FString FileName, |
Import a DNA file onto the specified mesh asset. | DNAImporterLibrary.h |
|