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Unreal Engine C++ API Reference > Plugins > RigLogicEditor > UDNAAssetImportUI
References
Module | RigLogicEditor |
Header | /Engine/Plugins/Animation/RigLogic/Source/RigLogicEditor/Public/DNAAssetImportUI.h |
Include | #include "DNAAssetImportUI.h" |
Source | /Engine/Plugins/Animation/RigLogic/Source/RigLogicEditor/Private/DNAAssetImportFactory.cpp |
UFUNCTION&40;BlueprintCallable, Category&61;Miscellaneous&41;
void ResetToDefault&40;&41;