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Unreal Engine C++ API Reference > Plugins > RigLogicEditor > UDNAAssetImportFactory
- UFactory::FactoryCreateFile()
- UDNAAssetImportFactory::FactoryCreateFile()
References
Module | RigLogicEditor |
Header | /Engine/Plugins/Animation/RigLogic/Source/RigLogicEditor/Public/DNAAssetImportFactory.h |
Include | #include "DNAAssetImportFactory.h" |
Source | /Engine/Plugins/Animation/RigLogic/Source/RigLogicEditor/Private/DNAAssetImportFactory.cpp |
virtual UObject &42; FactoryCreateFile
&40;
UClass &42; InClass,
UObject &42; InParent,
FName InName,
EObjectFlags Flags,
const FString & Filename,
const TCHAR &42; Parms,
FFeedbackContext &42; Warn,
bool & bOutOperationCanceled
&41;
Remarks
UFactory interface