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API > API/Plugins > API/Plugins/RigLogicEditor
| Name | SDNAAssetImportWindow |
| Type | class |
| Header File | /Engine/Plugins/Animation/RigLogic/Source/RigLogicEditor/Public/DNAAssetImportWindow.h |
| Include Path | #include "DNAAssetImportWindow.h" |
Syntax
class SDNAAssetImportWindow : public SCompoundWidget
Inheritance Hierarchy
- FSharedFromThisBase → TSharedFromThis → SWidget → SCompoundWidget → SDNAAssetImportWindow
- FSlateControlledConstruction → SWidget → SCompoundWidget → SDNAAssetImportWindow
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
SDNAAssetImportWindow() |
DNAAssetImportWindow.h |
Structs
| Name | Remarks |
|---|---|
| FArguments |
Variables
Protected
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| bShouldImport | bool | DNAAssetImportWindow.h | ||
| DetailsView | TSharedPtr< class IDetailsView > | DNAAssetImportWindow.h | ||
| ImportButton | TSharedPtr< SButton > | DNAAssetImportWindow.h | ||
| ImportUI | UDNAAssetImportUI * | DNAAssetImportWindow.h | ||
| WidgetWindow | TWeakPtr< SWindow > | DNAAssetImportWindow.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void Construct
(
const FArguments& InArgs |
DNAAssetImportWindow.h | ||
FReply OnCancel() |
DNAAssetImportWindow.h | ||
FReply OnImport() |
DNAAssetImportWindow.h | ||
FReply OnImportAll() |
DNAAssetImportWindow.h | ||
bool ShouldImport() |
DNAAssetImportWindow.h |
Overridden from SWidget
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
| DNAAssetImportWindow.h | |||
virtual bool SupportsKeyboardFocus() |
DNAAssetImportWindow.h |