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Unreal Engine C++ API Reference > Plugins > RigLogicEditor > FDNAImporter
References
Module | RigLogicEditor |
Header | /Engine/Plugins/Animation/RigLogic/Source/RigLogicEditor/Public/DNAImporter.h |
Include | #include "DNAImporter.h" |
Source | /Engine/Plugins/Animation/RigLogic/Source/RigLogicEditor/Private/DNAImporter.cpp |
void CleanUp&40;&41;
Remarks
Clean up to reset the import.