Navigation
API > API/Plugins > API/Plugins/RigLogicAnimNext
References
| Module | RigLogicAnimNext |
| Header | /Engine/Plugins/Experimental/RigLogicAnimNext/Source/RigLogicAnimNext/Public/RigLogicInstanceData.h |
| Include | #include "RigLogicInstanceData.h" |
Syntax
struct FRigLogicAnimNextInstanceData
Remarks
Instance data not per anim graph node, skeleton pair instance. TODO: Better call it PoolData?
Variables
| Type | Name | Description | |
|---|---|---|---|
| TSharedPtr< FDNAIndexMapping > | CachedDNAIndexMapping | Cached pointer to the DNA index mapping which is originally owned by UDNAAsset. | |
| TSharedPtr< FSharedRigRuntimeContext > | CachedRigRuntimeContext | Cached pointer to the shared RigLogic runtime context originally owned by UDNAAsset. | |
| TArray< FPoseBoneControlAttributeMapping > | DenseDriverJointsToControlAttributesMap | ||
| TUniquePtr< FRigInstance > | RigInstance | Actually cloned RigLogic instance owned by this class. | |
| TArray< TArray< FRigLogicBoneMapping > > | RigLogicToSkeletonBoneIndexMappingPerLOD | Bone index mapping from a RigLogic joint index to the reference skeleton bone index, one per LOD level. | |
| TArray< FPoseBoneControlAttributeMapping > | SparseDriverJointsToControlAttributesMap |
Functions
| Type | Name | Description | |
|---|---|---|---|
| void | Init
(
USkeletalMesh* SkeletalMesh |