Navigation
API > API/Plugins > API/Plugins/ReplicationGraph
Inheritance Hierarchy
- UObjectBase
- UObjectBaseUtility
- UObject
- UReplicationGraphNode
- UReplicationGraphNode_ActorList
- UReplicationGraphNode_DormancyNode
References
| Module | ReplicationGraph |
| Header | /Engine/Plugins/Runtime/ReplicationGraph/Source/Public/ReplicationGraph.h |
| Include | #include "ReplicationGraph.h" |
Syntax
UCLASS&40;&41;
class UReplicationGraphNode_DormancyNode : public UReplicationGraphNode_ActorList
Remarks
Stores per-connection copies of a main actor list. Skips and removes elements from per connection list that are fully dormant
Functions
| Type | Name | Description | |
|---|---|---|---|
| void | AddDormantActor
(
const FNewReplicatedActorInfo& ActorInfo, |
||
| void | ConditionalGatherDormantDynamicActors
(
FActorRepListRefView& RepList, |
||
| UReplicationGraphNode_ConnectionDormancyNode * | GetConnectionNode
(
const FConnectionGatherActorListParameters& Params |
||
| UReplicationGraphNode_ConnectionDormancyNode * | GetExistingConnectionNode
(
const FConnectionGatherActorListParameters& Params |
||
| void | OnActorDormancyFlush
(
FActorRepListType Actor, |
||
| void | RemoveDormantActor
(
const FNewReplicatedActorInfo& ActorInfo, |
Overridden from UReplicationGraphNode
| Type | Name | Description | |
|---|---|---|---|
| void | GatherActorListsForConnection
(
const FConnectionGatherActorListParameters& Params |
||
| void | NotifyAddNetworkActor
(
const FNewReplicatedActorInfo& Actor |
Called when a network actor is spawned or an actor changes replication status | |
| bool | NotifyRemoveNetworkActor
(
const FNewReplicatedActorInfo& Actor, |
Called when a networked actor is being destroyed or no longer wants to replicate | |
| void | Called when world changes or when all subclasses should dump any persistent data/lists about replicated actors here. |
Typedefs
| Name | Description |
|---|---|
| FConnectionDormancyNodeFunction | Function called on every ConnectionDormancyNode in our list |
| FConnectionDormancyNodeMap |
Constants
| Name | Description |
|---|---|
| MaxZForConnection | Connection Z location has to be < this for ConnectionsNodes to be made. |