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API > API/Plugins > API/Plugins/ReplicationGraph > API/Plugins/ReplicationGraph/UReplicationGraphNode_ActorListF-
| Name | FSettings |
| Type | struct |
| Header File | /Engine/Plugins/Runtime/ReplicationGraph/Source/Public/ReplicationGraph.h |
| Include Path | #include "ReplicationGraph.h" |
Syntax
struct FSettings
Structs
| Name | Remarks |
|---|---|
| FBucketThresholds | Threshold for dynamically balancing buckets bsaed on number of actors in this node. E.g, more buckets when there are more actors. |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| BucketThresholds | TArray< FBucketThresholds, TInlineAllocator< 4 > > | ReplicationGraph.h | ||
| EnableFastPath | bool | ReplicationGraph.h | ||
| FastPathFrameModulo | int32 | ReplicationGraph.h | ||
| ListSize | int32 | ReplicationGraph.h | ||
| NumBuckets | int32 | ReplicationGraph.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void CountBytes
(
FArchive& Ar |
ReplicationGraph.h |