Navigation
API > API/Plugins > API/Plugins/ReplicationGraph > API/Plugins/ReplicationGraph/UReplicationGraphNode
Description
Called when world changes or when all subclasses should dump any persistent data/lists about replicated actors here. (The new/next world will be set before this is called)
Derived Overrides
- UReplicationGraphNode_ActorList::NotifyResetAllNetworkActors
- UReplicationGraphNode_ActorListFrequencyBuckets::NotifyResetAllNetworkActors
- UReplicationGraphNode_AlwaysRelevant::NotifyResetAllNetworkActors
- UReplicationGraphNode_ConnectionDormancyNode::NotifyResetAllNetworkActors
- UReplicationGraphNode_DormancyNode::NotifyResetAllNetworkActors
- UReplicationGraphNode_GridSpatialization2D::NotifyResetAllNetworkActors
- UReplicationGraphNode_TearOff_ForConnection::NotifyResetAllNetworkActors
| Name | NotifyResetAllNetworkActors |
| Type | function |
| Header File | /Engine/Plugins/Runtime/ReplicationGraph/Source/Public/ReplicationGraph.h |
| Include Path | #include "ReplicationGraph.h" |
| Source | /Engine/Plugins/Runtime/ReplicationGraph/Source/Private/ReplicationGraph.cpp |
virtual void NotifyResetAllNetworkActors()