Navigation
API > API/Plugins > API/Plugins/ReplicationGraph > API/Plugins/ReplicationGraph/UReplicationGraph
Prioritization Constants: these affect how the final priority of an actor is calculated in the prioritize phase
| Name | FPrioritizationConstants |
| Type | struct |
| Header File | /Engine/Plugins/Runtime/ReplicationGraph/Source/Public/ReplicationGraph.h |
| Include Path | #include "ReplicationGraph.h" |
Syntax
struct FPrioritizationConstants
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| MaxDistanceScaling | float | ReplicationGraph.h | ||
| MaxFramesSinceLastRep | uint32 | ReplicationGraph.h |