Navigation
API > API/Plugins > API/Plugins/ReplicationGraph > API/Plugins/ReplicationGraph/FStreamingLevelActorListCollecti-
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void Gather
(
const FConnectionGatherActorListParameters& Params |
Add to the Params' gather list the list of actors for levels that are visible to that connection | ReplicationGraphTypes.h | |
void Gather
(
const UNetReplicationGraphConnection& ConnectionManager, |
Add to the passed gather list the list of actors that are visible to the connection | ReplicationGraphTypes.h |
Gather(const FConnectionGatherActorListParameters &)
Description
Add to the Params' gather list the list of actors for levels that are visible to that connection
| Name | Gather |
| Type | function |
| Header File | /Engine/Plugins/Runtime/ReplicationGraph/Source/Public/ReplicationGraphTypes.h |
| Include Path | #include "ReplicationGraphTypes.h" |
| Source | /Engine/Plugins/Runtime/ReplicationGraph/Source/Private/ReplicationGraph.cpp |
void Gather
(
const FConnectionGatherActorListParameters & Params
) const
Gather(const UNetReplicationGraphConnection &, FGatheredReplicationActorLists &)
Description
Add to the passed gather list the list of actors that are visible to the connection
| Name | Gather |
| Type | function |
| Header File | /Engine/Plugins/Runtime/ReplicationGraph/Source/Public/ReplicationGraphTypes.h |
| Include Path | #include "ReplicationGraphTypes.h" |
| Source | /Engine/Plugins/Runtime/ReplicationGraph/Source/Private/ReplicationGraph.cpp |
void Gather
(
const UNetReplicationGraphConnection & ConnectionManager,
FGatheredReplicationActorLists & OutGatheredList
) const