Navigation
API > API/Plugins > API/Plugins/ReplicationGraph
| Name | FConnectionAlwaysRelevantNodePair |
| Type | struct |
| Header File | /Engine/Plugins/Runtime/ReplicationGraph/Source/Public/BasicReplicationGraph.h |
| Include Path | #include "BasicReplicationGraph.h" |
Syntax
USTRUCT ()
struct FConnectionAlwaysRelevantNodePair
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
| BasicReplicationGraph.h | |||
FConnectionAlwaysRelevantNodePair
(
UNetConnection* InConnection, |
BasicReplicationGraph.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| NetConnection | TObjectPtr< UNetConnection > | BasicReplicationGraph.h | ||
| Node | TObjectPtr< UReplicationGraphNode_AlwaysRelevant_ForConnection > | BasicReplicationGraph.h |
Functions
Public
Operators
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
bool operator==
(
UNetConnection* InConnection |
BasicReplicationGraph.h |